#include<stdio.h>
#include<conio.h>
#include<math.h>
#include<process.h>
#include<graphics.h>
int x1,x2,y1,y2,mx,my,depth,t;
int tx,ty;
void draw();
void trans();
void scale();
void main()
{
int gd=DETECT,gm,c;
initgraph(&gd,&gm,"");
printf("\n3D Translation & Scaling\n\n");
printf("\nEnter top value(x1,y1):");
scanf("%d%d",&x1,&y1);
printf("Enter right bottom value(x2,y2):");
scanf("%d%d",&x2,&y2);
depth=(x2-x1)/4;
draw();
getch();
while(1)
{
printf("\nPress 1 to translatio,2 to scaling:");
scanf("%d",&t);
switch(t)
{
case 1:
trans();
break;
case 2:
scale();
break;
default:
exit(0);
}
}
}
void draw()
{
cleardevice();
bar3d(x1,y1,x2,y2,depth,1);
}
void trans()
{
int a1,b1,a2,b2,dep;
cleardevice();
printf("Enter the translation vector");
scanf("%d%d",&tx,&ty);
a1=x1+tx;
a2=x2+tx;
b1=y1+ty;
b2=y2+ty;
dep=abs((a1-a2)/4);
draw();
sleep(2);
cleardevice();
bar3d(a1,b1,a2,b2,dep,1);
setcolor(5);
getch();
}
void scale()
{
int a1,b1,a2,b2,dep;
cleardevice();
printf("Enter the scaling factor");
scanf("%d%d",&tx,&ty);
a1=x1*tx;
a2=x2*tx;
b1=y1*ty;
b2=y2*ty;
dep=abs((a1-a2)/4);
draw();
sleep(2);
cleardevice();
bar3d(a1,b1,a2,b2,dep,1);
setcolor(5);
}
#include<conio.h>
#include<math.h>
#include<process.h>
#include<graphics.h>
int x1,x2,y1,y2,mx,my,depth,t;
int tx,ty;
void draw();
void trans();
void scale();
void main()
{
int gd=DETECT,gm,c;
initgraph(&gd,&gm,"");
printf("\n3D Translation & Scaling\n\n");
printf("\nEnter top value(x1,y1):");
scanf("%d%d",&x1,&y1);
printf("Enter right bottom value(x2,y2):");
scanf("%d%d",&x2,&y2);
depth=(x2-x1)/4;
draw();
getch();
while(1)
{
printf("\nPress 1 to translatio,2 to scaling:");
scanf("%d",&t);
switch(t)
{
case 1:
trans();
break;
case 2:
scale();
break;
default:
exit(0);
}
}
}
void draw()
{
cleardevice();
bar3d(x1,y1,x2,y2,depth,1);
}
void trans()
{
int a1,b1,a2,b2,dep;
cleardevice();
printf("Enter the translation vector");
scanf("%d%d",&tx,&ty);
a1=x1+tx;
a2=x2+tx;
b1=y1+ty;
b2=y2+ty;
dep=abs((a1-a2)/4);
draw();
sleep(2);
cleardevice();
bar3d(a1,b1,a2,b2,dep,1);
setcolor(5);
getch();
}
void scale()
{
int a1,b1,a2,b2,dep;
cleardevice();
printf("Enter the scaling factor");
scanf("%d%d",&tx,&ty);
a1=x1*tx;
a2=x2*tx;
b1=y1*ty;
b2=y2*ty;
dep=abs((a1-a2)/4);
draw();
sleep(2);
cleardevice();
bar3d(a1,b1,a2,b2,dep,1);
setcolor(5);
}
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